Blog – page 6

  1. Region-Layer Experiments

    Typical results from our experiments: Some active cells in layer 3 of a 3 layer network, transformed back into the input pixels they represent. The red pixels are positive weights and the blue pixels are negative weights; absence of colour indicates neutral weighting (ambiguity). The white pixels are the input stimulus that produced the selected…

  2. The Region-Layer: A building block for AGI

    Figure 1: The Region-Layer component. The upper surface in the figure is the Region-Layer, which consists of Cells (small rectangles) grouped into Columns. Within each Column, only a few cells are active at any time. The output of the Region-Layer is the activity of the Cells. Columns in the Region-Layer have similar – overlapping –…

  3. Reading list – May 2016

    Digit classification error over time in our experiments. The image isn’t very helpful but it’s a hint as to why we’re excited :) Project AGI A few weeks ago we paused the “How to build a General Intelligence” series (part 1, part 2, part 3, part 4). We paused it because the next article in…

  4. Reading list: Assorted AGI links. March 2016

    A Minecraft API is now available to train your AGIs Our News We are working hard on experiments, and software to run experiments. So this week there is no normal blog post. Instead, here’s an eclectic mix of links we’ve noticed recently. First, AlphaGo continues to make headlines. Of interest to Project AGI is Yann…

  5. What’s after AlphaGo?

    What’s AlphaGo? AlphaGo is a system that can play Go at least as well as the best humans. Go was widely cited as the hardest (and only remaining) game at which humans could beat machines, so this is a big deal. AlphaGo has just defeated a top-ranked human expert. AlphaGo Nature paper (Silver et al 2016)…

  6. Some interesting finds: Acyclic hierarchical modelling and sequence unfolding

    This week we have a couple of interesting links to share. From our experiments with generative hierarchical models, we claimed that the model produced by feed-forward processing should not have loops. Now we have discovered a paper by Bengio et al titled “Towards biologically plausible deep learning” [1] that supports this claim. The paper looks for…

  7. Intuition over reasoning for AI

    By Gideon Kowadlo I’m reading a fascinating book called The Righteous Mind, by Jonathan Haidt. It’s one of those reads that can fundamentally shift the way that you see the world. In this case, the human world, everyone around you, and yourself. A central idea of the book is that our behaviour is mainly dictated…

  8. How to build a General Intelligence: An interpretation of the biology

    Figure 1: Our interpretation of the Thalamocortical system as 3 interacting sub-systems (objective, subjective and executive). The structure of the diagram indicates the dominant direction of information flow in each system. The objective system is primarily concerned with feed-forward data flow, for the purpose of building a representation of the actual agent-world system. The executive…

  9. How to build a General Intelligence: Circuits and Pathways

    Figure 1: Our headline image is from the Cognitive Consilience: An atlas of key pathways cross-referenced to supporting literature articles. The complexity and variety of routing within the brain can be appreciated with this beautiful illustration. Note in particular the specialisation of cortical cells and the way this affects their interactions with other cells in…

  10. How to Build a General Intelligence: Reverse Engineering

    Figure 1: The physical architecture of general intelligence in the brain, namely the Thalamo-Cortical system. The system comprises a central hub (the Thalamus) surrounded by a surface (the Cortex, shown in blue). The Cortex is made up of a number of functionally-equivalent units called Columns. Each Column is a stack of cell layers. Columns share…